mapGL

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1.3.1 mapGL-1.3.1-py3-none-any.whl

Wheel Details

Project: mapGL
Version: 1.3.1
Filename: mapGL-1.3.1-py3-none-any.whl
Download: [link]
Size: 19817
MD5: b4003c18cdc1809f7113afba34644dc9
SHA256: aa0ed64115b5d70ec4e20ebdbd9ff898ccea7fcbab3992d6e4d08b815bec05e7
Uploaded: 2020-07-15 17:49:09 +0000

dist-info

METADATA

Metadata-Version: 2.1
Name: mapGL
Version: 1.3.1
Summary: Prediction of lineage-specific gain and loss of sequence elements using phylogenetic maximum parsimony.
Author: Adam Diehl
Author-Email: adadiehl[at]umich.edu
Home-Page: https://github.com/adadiehl/mapGL
Keywords: phylogenetics,evolution,ancestral reconstruction
Classifier: Development Status :: 4 - Beta
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Classifier: Intended Audience :: Science/Research
Classifier: Topic :: Scientific/Engineering
Classifier: Topic :: Scientific/Engineering :: Information Analysis
Classifier: Natural Language :: English
Requires-Dist: numpy
Requires-Dist: six
Requires-Dist: bx-python
Description-Content-Type: text/markdown
[Description omitted; length: 7251 characters]

WHEEL

Wheel-Version: 1.0
Generator: bdist_wheel (0.34.2)
Root-Is-Purelib: true
Tag: py3-none-any

RECORD

Path Digest Size
map_GL/__init__.py sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU 0
map_GL/mapGL.py sha256=Kgl6GCp5QXxf6QoD41G8mmoJPJNwdZr2zYBYU6DLYAc 28511
map_GL/newick.py sha256=3nK91fQuxEn7TcNvBq9NwqbSq8dMRdO6hdC5ZO1NzB8 22551
mapGL-1.3.1.dist-info/LICENSE sha256=7BlC-5xXMV3VWITTxG48u7CXTMZH51XX_i7A_WQofTM 1054
mapGL-1.3.1.dist-info/METADATA sha256=Eq9TFjoKxGCoq57ATIAGYi8ZSh0tiX7ZtouhtNaCFp4 8101
mapGL-1.3.1.dist-info/WHEEL sha256=g4nMs7d-Xl9-xC9XovUrsDHGXt-FT0E17Yqo92DEfvY 92
mapGL-1.3.1.dist-info/entry_points.txt sha256=lDr-j6ZoaKJ6TA1jl5duKeVB-WRtgi5dlekSDZ1-dJo 48
mapGL-1.3.1.dist-info/top_level.txt sha256=xSqQLp0-8T9GACwXNoFWQxlC88VUvkODWZEFgvPHP2U 7
mapGL-1.3.1.dist-info/RECORD

top_level.txt

map_GL

entry_points.txt

mapGL.py = map_GL.mapGL:main